![]() ![]() I'd like it if it was still challenging without being too easy or impossible. I eventually changed my stuff and then the game just became too easy from that point, which I didn't really like. I sort of feel like this was done on purpose by the devs so that you explore the different combos, but it might just be that my choices were actually terrible. I had this problem where I couldn't kill Belial because I was using the same ****** skillset I'd been using since the middle of act I. The skills didn't really get underpowered, you just have to pick a skill/runeset that works together. There is now an option in Video Settings to lock the cursor to the window when in fullscreen windowed mode, if Diablo III is the active window Multiplayer Co-Op Players now receive a 10 bonus. It didn't quite live up to the still extremely playable and enjoyable game that Diablo 2 is and I don't think I'll invest in another character after I finish nightmare In D3. ![]() I reckon it missed the mark in a few places and the ****** aesop at the end about mankind's freedom to choose good over evil was just lame. ![]() I thought it was a great game, but it was terrible based solely on the fact it had to be a sequel to Diablo II. ![]()
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